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Description: [Corrupted Chronomancer Class]For the next 2hrs, Corruption Through Time applies Transient, a growing DoT to you for 20s. While Transient it applies Ephemeral, increasing Dodge & damage by 50% for 5s. Using Hourglass Inversion while Transient or Ephemeral stabilizes you, removing them & applying Incorporeal, increasing END & Haste by 50% for 10s. While Transient Sand Rift applies Flow, increasing enemy damage taken by 8% for 5s, stacks to 3. While Stable it applies Ebb, a growing DoT for 8s.
Note: Stacks up to 9,999.
Thanks to Apus.
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