The more we track the movement of the chaorrupted members of the AntiTitan Corps, the more suspicious I become. I don't believe we've eradicated ALL of the spies in our midst. Interrogate the remaining members of the Corps you find in town. I have no mercy for traitors, especially at a time like this.
Double agents confirmed? Of course they are. Before you arrived, what would he have had to gain from spying on a ragtag band of survivors? I'm guessing he wanted a direct route of information on the off chance we made any progress. He's taken enough from us already… we don't need to lose our privacy, too.
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
Now that we've weeded out the bad eggs, let's get planning. If we want to fight back against the Titans, we have to be creative. Our smiths have developed a revolutionary system that could help- but we'll need some weapons to help us use it. The sharp stingers of Corrosive Crawlers and sturdy wires from their supply wagons should fit the designs in their blueprints perfectly.
With a little training, these wire-gliders should allow our defenders to zip around the bodies of the Titans and slash at the weak spots through their heavy armor. Risky, but it's' the best chance we have of fighting them head-to-head. I expect learning the ropes will be absolutely brutal. Though if it's between lots of practice or getting stomped on, I assume most of us will choose the former.
Items Required:
- Sharp Stinger x8
- Battle Wire x8
- AntiTitans Armed x8
- Click on the blue arrows on Screens 2, 3, 4 and 10
Rewards:
Requirements: Must have completed the previous quest.
The new systems give our fighters a huge increase in mobility, but with how many Titans there are, we'll need some way of startling them before swinging into action. The Supply Caravans carry Shine Powder and casings that can be used to create bombs, and the Chaotic Beholders have evolved built-in smoke glands to hide when a Titan gets too close. Those will serve our needs nicely.
Throw a few of these down, and with all the confusion, the Titans won't know what hit them. While they're I can't help but think of it as ironic, though… between these and the wire-gliders, it almost feels like we're fighting Drakath's Chaos with Chaos of our own. It'd be funnier if we weren't on the brink of total annihilation.
Items Required:
- Shine Powder x5
- Explosive Casing x10
- Smoke Sac x5
Rewards:
Requirements: Must have completed the previous quest.
The first tests of the wire-gliders are working perfectly, but it's going to take more than some fancy movement to actually take these Titans down. Thankfully, I've got a plan for that, too. The power of their blows has increased, but not the power of their immune systems. If you can extract the venom of the nearby Corrosive Crawlers and bring it to the forge, we can use that to our advantage…
Perfect. Once the potion ladies are finished treating this stuff, our troops will be able to deal some real damage to the Titans if they hit a weak spot. I'm not normally the type of person who likes to resort to dirty fighting, but if he's going to tilt the playing field with those wrecking balls, we may as well use a few tricks of our own to even the score.
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
With so many survivors, we're rapidly running out of… well… everything. Food, medicine, fabric, weapons… We've got the knowledge we need to put up a fight, but not the raw materials. I need you to go on a resource raid – hit up the Chaorrupted Bandits and their Supply Caravans for the materials we need.
Now THIS is what I call a haul! With what you've brought back, we can heal even more survivors and suitably arm them to help with the defense. That will go a long way towards raising the general morale.
Items Required:
- Food Crate x5
- Medicine Vial x15
- Bandit Blade x15
Rewards:
Requirements: Must have completed the previous quest.
We'll need to put the preparations aside for a moment…. I just received an urgent message from one of our scouting parties. Something is rapidly making its way towards Battleon's walls, and has already reached Greenguard Forest. If it's what we think it is, we'll need your help. Meet us outside the gate, and we'll try to take it out without alerting too many of the survivors.
Items Required:
- Investigate the Intruder x1
Rewards:
Requirements: Must have completed the previous quest.
That armor looks familiar… It seems like even the secret orders of Lore who didn't make it into Battleon also became test subjects for the Titan's Tincture. Even if we stop it in town, seeing a twisted version of something so mythical would send the camp into an even greater state of panic. We've got to stop the Titan before it breaches the gate!
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
Another group of Titans, so soon? We aren't prepared to hold off one of those monsters yet, much less two. If we are to have any hope for the future, we must show our people that with you by our side, Battleon has a chance of fighting back – and as you said, there is no better way to do so than bringing those behemoths down!
Incredible! You've not only faced down a Titan for the first time, but handled two at once. If my faith was waning, it's been fully restored. We might have a chance to save all of Lore!
Items Required:
- Titanic Paladin Felled x1
- Titanic DoomKnight Felled x1
Rewards: