The Sol has been hidden by powerful Lunaris magic in the dead city. Walk along the edge of the lake to the north until you have located the city then return for your next quest.
Now you have seen a part of our past and know why we fight the Lunaris Sentinels. We cannot let their savagery go unanswered. We must find the SOL!
Items Required:
Rewards:
- 500 Gold
- 500 Exp
- 500 Rep: Good
Thanks to rickyb20 and .Shadow//
Requirements: Must have completed previous quest.
The Chaos Magic has made it possible to enter the city but the magic hiding the Sol must be broken. For this we will need power. Collect 10 grains of Chaos Sand from the Sp-eyes flying around the area.
Careful with those. You must handle them with care or risk being chaorrupted yourself. This will help break the spell hiding the Sol from our sight!
Items Required:
Rewards:
- 700 Gold
- 700 Exp
- 700 Rep: Good
Thanks to rickyb20 and .Shadow//
Requirements: Must have completed previous quest.
The Solaris Knights do use magic but it is fueled by the sun. We will need to amplify our spell to counteract the other magic. Place these 10 Solar Panels around the area in key locations to best reflect the sun towards the dead city. Return when your task is complete.
Ah, can you feel the light filling you with pure, blinding power? I cannot imagine who those Lunaris wretches live in the dark.
Items Required:
- Solar Panel Placed x10
- Click on the blue arrows around the map
Rewards:
- 900 Gold
- 900 Exp
- 900 Rep: Good
Thanks to rickyb20 and .Shadow//
Requirements: Must have completed previous quest.
We need something to help the magic resonate. Solaris relics have littered this area since the area was destroyed. Many of the local monsters have taken to claiming them as pirzes. You must collect 20 Relic Fragments from the monsters to complete this spell.
Excellent! I can reassemble some of these fragments into working Solaric Relics! Now we are getting somewhere!
Items Required:
- Solaris Relic Fragment x20
Rewards:
- 1,100 Gold
- 1,100 Exp
- 1,100 Rep: Good
Thanks to rickyb20 and .Shadow//
Requirements: Must have completed previous quest.
It looks like the Lunaris have an agent of their own trying to get to the artifacts too. It's a race then. We must slow them down. They have set up Shadow Collectors around the area. gather 10 Shadow Collectors before they can. it will put a wrench in the works.
Good, there is little honor in slowing down an enemy rather than facing them head on but we cannot risk losing for our honor this day. You have done well.
Items Required:
- Shadow Collector Taken x10
- Click on the blue arrows around the map
Rewards:
- 1,300 Gold
- 1,300 Exp
- 1,300 Rep: Good
Thanks to rickyb20 and .Shadow//
Requirements: Must have completed previous quest.
We need one more component in the spell… a heart. It can't be just any heart but the heart of a creature that has been saturated with Chaos. There is a beast near here called Slugfit. Return once you have taken Slugfit's Heart.
It's done! The spell is complete!
Items Required:
Rewards:
- 1,500 Gold
- 1,500 Exp
- 1,500 Rep: Good
Thanks to rickyb20 and .Shadow//
Requirements: Must have completed previous quest.
Now the Sol's hiding place should be revealed! Quickly, go to the ruins of the city and search for a large orb of copper! Go quickly, before the magic hiding the Sol closes again!
Items Required:
Rewards:
- 1,700 Gold
- 1,700 Exp
- 1,700 rep: Good
Thanks to rickyb20.